Friday, August 18, 2017
...now with official subtitles!
Thursday, August 17, 2017
Wiiithout Alex, sadly. That being said, Alex this, Chamberlain that, podcast on iTunes, podcast on Google Play.
Chamberlain and Chance - Universal disdain
- Chamberlain voices some, shall we say, controversial opinions on Hellblade: Senua's Sacrifice!
- Chance, ever the romantic, offers his own soothing verbal balm on the subject!
- The "ending" of Prey is discussed, much to Prey's chagrin!
- And has a new map leaked for Overwatch?
You'll have to tune in to find out!
Tuesday, August 15, 2017
Ohmigosh, it's a Chance Overwatch vid with zero Tracer or Mercy action!
I was laughing my ass off when I did this to McCree - I never imagined it'd end up being the PotG.
Also, about the Genji...
Earlier that same evening, I was attacking Route 66 on Tracer. I circled around to come up the left flank, where the enemy's Mercy was boosting and healing a Bastion. That Mercy wrecked me with headshots in like a half second - it was incredible - so I gave her a lot of respect after that. I took her solo just before we took the first checkpoint, and stuck her with a pulse bomb after the second - respectable!
Well this Mercy sends me a PSN message after the match, basically telling me what a cowardly, pathetic Tracer I am for attacking a Mercy. Which is insane on a number of levels, and not the type of message I'm prepared to respond to - so I didn't - though come to think of it, it reminds me of a book about a dragon I had when I was a kid.
"Sticks and stones can't break my bones
For I am far too scaly
But ugly things said to me
Hurt my feelings daily"
-some book I had when I was five
|That's one bad Mercy.|
It was the second hate message I've received thanks to Overwatch play, and it made me feel sad.
Anyway, point being, after the Genji in the video solo-Dragonblade'd me before I could set up my second TP, just going in to overtime, I had to send him a message to let him know that it was a gorgeous move, with a sticker of Ellie from The Last of Us giving a thumbs up. He didn't reply, but I hope he knows it was meant honestly. Take lemons, make lemonade.
Elsewhere, the community has had the time to run Doomfist through some testing paces and... turns out the hitbox on his Rocket Punch is... really somethin'.
Monday, August 14, 2017
The Autumn Rush of Games is upon us, and though there's less spectacle on the horizon that your run-of-the-mill holiday season, it's still worth taking a moment to try to figure out everything I'm gonna' have to check out before year's end.
Let's see what we've got.
Undertale - the ultrahit indie RPG.
I gots ta have this on my Vita. Undertale is one of those indies that was so huge I doubt there's any way it can actually live up to my expectations - it's supposed to be just the most beautifully funny, empathetic, original thing (with awesome music) - so either way, I gotta' try it.
Darkest Dungeon: The Crimson Court
Honestly, the single game I'm most looking forward to this season is the Crimson Court DLC for Darkest Dungeon landing on my Vita and PS4. I invested a lot of time in the DLC on PC when it launched earlier this year, and I am hyped to have it on my handheld, thank you very much.
Uncharted: The Lost Legacy - it's like Uncharted, except it stars a wise-cracking tomb raider who can handle themselves in a fight, as opposed to a wise-cracking treasure hunter who can handle themselves in a fight.
I like Chloe, but I love Nadine, and to be honest I've wanted to play an Uncharted game starring a lady since Elena came into her own in Among Thieves.
Ys VIII: Lacrimosa of Dana - the return of the storied action-RPG series.
The Ys is a long-running action RPG series from Falcom, and it enjoys such positive word of mouth in gamer circles that I've tried out two of its up-ports in the past few years - I'm still curious about Ys Origins, to be honest - but none of them stuck.
Ys VIII, though, is the first new Ys game in eight years, so I'm hoping it will be modern enough to give me the smooth edges I need while still being a satisfying action-RPG - which are far too rare on Vita. I'm down for that.
Dishonored: Death of the Outsider - the end (?) of Arkane's excellent Thief-like series.
I loved Dishonored for giving me a current-gen riff on the structure, mechanics and feel of Thief: The Dark Project, and I loved its sequel - and probably would've finished it, if Overwatch hadn't happened. My loyalty to the series is such that, yeah, I'm probably gonna' nab Billie Lurk Vs. The Outsider.
Don't Stave Mega Pack - a physical release of 2014's Game of the Year.
$50.00? I have no idea.
Don't Starve is one of my favorite games of all time. Do I wish this physical release was on Vita? Of course. Will I buy it just to have a Klei game on my shelf? The collector in me demands it.
Battle Chasers: Nightwar - a turn-based tactical RPG from ex-Vigil devs.
$ Already Paid For It.
I Kickstarted Battle Chasers: Nightwar on the promise of a turn-based tactical RPG with lovely sprites from the creative director of the Darksiders series, Joe Madureira. Joe Mad, it's worth noting, was a celebrated comic book artist before he got into the whole video games thing, and Battle Chasers was his cult hit comic series that died off too soon for its fans.
It's due out October 3rd, and I really hope I didn't miss a backerkit survey or something requesting my address!
Also there's a Switch port in the works...
South Park: The Fractured But Whole - the long-awaited sequel to 2014's South Park: The Stick of Truth.
South Park: The Stick of Truth is the rare game that's just fun and entertaining and enjoyable the whole way through, made by celebrated indie RPG studio Obsidian. The Fractured But Whole is not made by celebrated RPG studio Obsidian - it was entirely made by one of Ubisoft's many studios, but it was still written by South Park auteurs Trey Parker and Matt Stone.
The last one was wonderful. I really want this one to be as good. South Park: The Fractured But Whole sits just behind Darkest Dungeon: The Crimson Court on this fall's hype list.
Yomawari: Midnight Shadows - a groovy / adorable / creepy top-down horror/adventure.
Yomawari: Night Alone is one of the more unique games to come out in the past few years - a beautiful, hand-drawn top-down Japanese neighborhood, through which an adorable and seemingly-doomed wanders, helpless, as she is stalked by horrific traditional Japanese masters. Think like... a weirdly cute Silent Hill.
I never finished it, but - unintuitive, obtuse puzzles aside - I loved it, so I'm gonna' have to check out the sequel.
Wolfenstein II: The New Colossus - a game of Nazis, and the rootin' tootin' shootin' thereof.
2014's Wolfenstein: The New Order from MachineGames really marked the beginning of Bethesda's return to exemplary first person shooters, between Dishonored and 2016's astounding DOOM. The New Colossus is still in the hands of MachineGames, but it's using DOOM 2016's hot new engine, so we can expect...
- excellent graphics and framerate,
- a surprisingly well-handled, funny, dark narrative,
- lurid, pulpy, gory classic FPS violence.
Horizon: Zero Dawn - The Frozen Wilds - DLC for this year's incredible open-world action-RPG.
$ IT DOESN'T MATTER.00
Horizon: Zero Dawn currently remains my Game of the Year for 2017. Don't listen to Old Man Chamberlain - he's wrong and it's incredible. Its gameplay is fun and furious and tactical and deep, its world is stunning, its story is dazzlingly original sci-fi, its heroine is played by Ashly Burch and it is the most successfully socially-conscious triple-A game I've ever seen.
Oh and the graphics are fucking ridiculous. This DLC could cost a hundred dollars, I don't care. It's more Horizon and I want it NOW.
Okami HD (again)
A pretty solid-sounding rumor broke today, in fact, that PS2 ultraclassic Okami is getting a new-gen re-release on PS4 and Xbox One - physically, no less! Given that Okami is a masterpiece and one of my favorite games of all time, I have to buy this. There are no other options.
* * *
And that's everything I'm lookin' forward to for the remains of 2017. At this point I'll usually total it up to see just how expensive this habit of mine is, but to be honest since Overwatch, I spend less than half what I used to. Plus I really don't care!
Friday, August 11, 2017
My Overwatch capture folder, once again, runneth over. This can often lead to problems with capturing footage - there will be one or half-second stutters that really fuck up my shit - but this seems to have resolved itself with a recent firmware update or somethin'. Either way, I was sitting on about 185GB of captures, going all the way back to the Lunar New Year event.
For this clip show, I confined myself to stuff captured since the Anniversary event.
While not my best, at the moment I feel like My Type is in the top three, alongside Believer and Lone Digger. For some reason it thrills me less than those two, despite being the one I'm most uniformly pleased with, in terms of editing and matching the beats of the song up with events in the gameplay (Lone Digger's synch really falls apart on the last chorus, as I didn't have a Play of the Game worthy of a capper, there).
For My Type - the song is by indie band Saint Motel, who also nobly contributed to the Mercy vid Destroyer - I wasn't worried about epic PotGs like the opener or capper of Believer, or the midpoint of Lone Digger. What was important to me was getting a pulse bomb kill, within a Play of the Game, detonating each time the word "type" is belted out in the chorus - which is nine times throughout the song. The video contains eight Tracer PotGs - a new record! - simply because, once I got all nine PotGs in, I wasn't happy with how the last repetition of the line, which leads in to the end of the song, meshed with the final PotG (I dropped a pulse bomb on a Bastion, Torb and Torb turret at Volskaya B, then killed their Mercy).
So I scrapped that, because the final pulse bomb had to be... well, the one you see here - probably my favorite one all summer, but tragically not a Play of the Game.
I play on PS4.
Overwatch is my first multiplayer shooter.
I'm not very good.
I have so much fun.
0:00 - 0:20 : Self-explanatory. He should not have drawn that bow on me. Our peace! Shattered!
0:20 - 0:59 : A lovely start to a match on Oasis. Pharahs like to think that they counter Tracers - and I'm told I'm a rare Tracer for actually taking advantage of the fact that I wield a hitscan weapon against them - but either way, abandoning Rein and taking the left flank was the right call, here.
Pharah goes down, and now I'm behind enemy lines, able to get the jump on both Junkrat and McCree, as McCree tries to escape our Mei - and then I'm in a prime spot to put down Zarya.
A lovely start.
0:59 - 1:24 : A lotta' nice melee kills, here. Sombra thinks she's safe next to her hacked mega health pack, but it takes three seconds to respawn (I think). My brother is calling me back to the point, so I zip over there and that is the best Mercy takedown I have ever done. In terms of song-sync, I love that the Mercy melee kill lines up with the singer going "ooh", the McCree ult shutdown lines up with an "ahhh," the second Sombra melee kill lines up with another "ooh," the Tracer snipe lines up with an "ahhh" and the Soldier jump, again, goes with an "ooh."
This pleases me.
1:24 - 1:52 : The first chorus.
PotG 1: Sorry, big guy. I'm frankly ashamed that it took two clips to get that Ana and, for the record, I immediately died when I dove on the Torb, who had set up a turret at their spawn (after I picked him a bit earlier).
PotG 2: We lost this attack on Eichenwald - that Mercy would just not die - but at least I scored a sick PotG by finishing off Orisa (Mercy ulted to save herself from me focusing her) and sticking my pulse bomb to D.Va's mech just as she ulted. This insta-killed her as she popped out of her mech, along with Pharah.
PotG 3: Still on Eichenwald, I dive on their Ana as my team goes for the point, and finish her off as their Torb comes back from spawn. Our Zarya ults just in time for me to drop a pulse bomb into it, and Torb walks right into the explosion but doesn't die - because this is a Total Mayhem game, and everyone has double health. So then I finish him off. Not too shabby.
1:52 - 2:12 : This is the same Oasis game that opened our show, and the same Pharah I picked first, there. This time she tries to bail as soon as she can, but it's too late. Meanwhile, McCree has been softening me up from behind, but my brother backs me up (!), shifting McCree's attention for long enough that I can finish him off. Their Mercy flies in to help him, but finds herself alone with a corpse instead (I've done this a zillion times) - easy pickings.
Also, I love that "when there's lovin' in the air" coincides with the Pharah takedown, "don't fight it, just keep breathin'" goes with the McCree kill, "I can't help myself but stare," goes with Mercy and "double check for double meaning" lines up with not only all of the above, but the fact that a McCree pops out of Sym's teleporter the moment I stick her, resulting in a double. Hah.
2:12 - 2:39 : The second chorus.
PotG 1: This was a really nice one. Frankly, dueling a Lucio as Tracer can often be pretty iffy - if he can land his shots. This one doesn't, and he goes down in time to be included in the PotG. I was expecting the Mercy to be caught in the pulse bomb I stuck to Soldier, but it gets me a double with their Tracer, and I finish off the Mercy with a melee. Delicious. The Mercy kill was cut off in the PotG but, thankfully, so was my death at the hands of the Hanzo whose scatter arrow I jump over just before the Mercy kill.
PotG 2: Sticking my pulse bomb to Ana catches her and the Lucio, and that's generally enough to earn a Play of the Game in a Total Mayhem match (it's impossible to score kills in TM).
PotG 3: The PotG from the Snipers Are Delicious match highlights vid. Tragically, I had to do a time bend to include the Hanzo melee kill and the Hog/Tracer kill I wanted to line up with "just my type." You have no idea how much that pained me.
I found myself almost bothered that I had to include it, here (instead of, for example, the PotG I cut from the end), but I realized that I did have to include it. I didn't understand why until I reflected on that particular PotG and the particular match it came from, and ended up producing... what you'll find at the bottom of this post. The short version is, I love this PotG because reasons.
2:39 - 3:02 : As usual, some of my best work is done before the point opens on a control map. I dive their back line and slip past their Ana and Zen, buzzing them and dodging behind cover, keeping their attention off the allies they should be healing and the enemies they should be debuffing. I'm not able to get much done until their Genji retreats back to them in search of heals, and I pick him.
Lucky thing I grabbed the health pack, or Zen's volley would've killed me. I bail in a feint and rewind back behind the Ana, picking her in a beautiful single clip and melee, and then it's on to the Zen, who never even turns around. The point is ours.
3:02 - 3:19 : This is the sequence I describe on the podcast this week. I toss my pulse bomb into the choke, only to have it be deflected by their Genji. It is, then, re-deflected by our Genji - it becomes his projectile - which takes out Reaper and McCree.
I pick the Mercy and go to bail out as their Genji ults, but Lucio sound barriers us and I zip back in in time to pick their Tracer, and lay down enough DPS into Doomfist as he lands his ult to get the pick.
And that's game.
3:19 - 4:00 : The third chorus.
PotG 1: A humble double on Ilios. But it's a meaningful double when it's the Junkrat who's been causing you trouble all match. I lay some damage into him and he blows me away with his concussion mine, but I rewind out of the damage as he retreats for the mega health pack. Knowing he's going for the pack, I decide he's going to come straight back towards the point, and I slap him in the chest with the pulse bomb as he comes around the corner, before he can even get a grenade off.
Getting the Hanzo is just icing.
PotG 2: I'm trying (and failing) to get a bead on Doomfist on Ilios when our Lucio boops him off the edge of the world, and zip out to eat a bit of Junkrat spam. A pulse bomb stuck to him takes out the Ana too, and I'm able to finish the Hog with the rest of my team.
PotG 3: ...is not a PotG, but you'll agree it's better than almost any other here.
I'm behind enemy lines on Hanamura, harrying their Mercy. She dances back and forth at the choke, desperately healing her tanks and hoping to get their attention on me when she zips away (beautifully, at the line "I think it's time that we were leaving.")
I put a nice clip into her, reducing her to a melee's worth of damage as she slips behind cover, still healing her tanks as her self-heal kicks in. My Zarya ults at the choke as I dive towards Mercy, and I snap my view around to toss a pulse bomb into the grav, instantly returning my attention to Mercy and finishing her before she can get the rez off.
4:00 - 4:27 : Dude, I was dancing with you, and you wanna' take a shot at me?
For the record, the Lucio remained peaceful, teabagging the dead Doomfist - which in hindsight, makes me feel a bit bad about killing him, too.
And that's our show!
Oh - wait. The Orisa. The Pacifist Orisa.
You may remember Match Highlights 6 - Snipers Are Delicious, which also provided the third PotG in our second chorus above. I love that PotG because that was a very... charismatic match - and a big part of it is a story I never told - that of The Pacifist Orisa, and the Tracer who drove her to forsake her vow of nonviolence.
This is her story.
And that is our show.
Thursday, August 10, 2017
Wiiith Alex! Alex this, Chamberlain that, podcast on iTunes, podcast on Google Play.
Chamberlain and Chance - An emotional episode
- Chamberlain is pretty tepid on Prey!
- Alex tumbles down the rabbit hole of Torchlight 2!
- Chance holds up Sundered like Rafiki does Simba in the opening scene of The Lion King!
- And how happy was Telltale Games with critical darling Tales From The Borderlands?
You'll have to tune in to find out!